Uptime
—
…
TPS ⓘ
— · last 1m · 5m · 15m
Memory
—
of allocated heap
CPU (whole VM)
—
server process: —
Players online (0)
Nobody online
History
TPS
Players online
Memory allocation
— GB
How much RAM the Minecraft server gets. The VM has 24 GB total; the cap of 20 leaves room for the system. Applies on restart.
Server identity
BHF Frat SMP
?/?
Gameplay
Toggles & distance
PvP
Phantoms (night divebombers that hunt anyone who hasn't slept — applies instantly)
Whitelist (only approved names can join)
Daily restart
Restart every day
Keeps a 24/7 server healthy and applies any settings waiting for a restart.
Players online get in-game warnings 60/30/10 seconds before it happens.
80 min
Rupert's brain
AI conversations
Say "rupert" in chat to talk to him — he replies and follows the conversation for a minute. He also commentates deaths and advancements (rate-limited).
World seed
—
Minecraft only reads the seed when generating a fresh map — save it here, then use Reset map below.
Danger zone
Reset map wipes the current world — builds, inventories, everything — and generates a fresh one with the seed set above. The old map is moved to a backup folder on the VM first, so it can be restored if anyone regrets it. Takes a couple of minutes.
Markers on the map
Visible to everyone on the world map under "Frat markers".
Add a marker
Appears on the map within ~30 seconds (refresh the map page).